Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗QUANTUM SPARK PTE. LTD. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Lightus should be a case study for universities on how a good idea can be made a business, one with a high level of potential to succeed, but due to entirely missing post Go-Live support, programmers who must be either lazy or just uninterested in seeing the app do well, and all-around punishing bugs, all developers who knowingly allow players to use side loaded apps to hack / cheat the game and creative worsen an already miserably bad game experience, all add up to a poison pill. Two updates since its launch, each one leaving the game more and mode dysfunctional, and each time ostracizing the players who helped fund the game ltoss their hands up and quit in high numbed. The name’s given to the pets- like, “Brown Pony”, or “Poisonous spider” are whacked out and lacking any sort of creativity. If you haven’t downloaded or started playing, save the trouble and skip it. If you are curious to see how low the App Store’s standards have become, allowing an app known to allow sideloads, hacks, and despite countless refund requests, yet still remains an active and allowable app, this is a prime example. Seriously- all jokes aside- this is the saddest excuse for a game I’ve come across.
The easiest way to describe this game is it’s a combination of games, not just the following two. Palworld meets Minecraft. This game is VERY fun, but honestly should be a console game (Like Switch and so on). The controls are good, but every now and then when you’re trying to weaken a monster to capture it, it doesn’t necessarily pick up you trying to move and you will get hit. During the process I have noticed monsters aren’t near my character and attack I get hit, like a lag of sorts. Or the monster will move and approach me, but where the “joystick” is it’s right over the chat window (which I am still trying to figure out how to turn off the chat bubble) and does not pick up me moving and I get hit still. Placement of items during home building phase can get a little frustrating as you have the item facing the correct direction in hand, but when placed it will place it in an entirely wrong direction. (Example would be red brick slanted pieces for building a roof.). Some things aren’t explained very well. Like how to expand your home property? You have two options, but you cannot expand north, south, east or west… even though there are other players who have. Other than this so far, it’s a very fun game! Loving it and I can see myself playing for hours and this game lasting a long while. Keep it up!
This game is absolutely awesome, I have been looking for something similar to Genshin Impact and this is it, and the fact that it combines the gameplay style of GI with the mechanics of Minecraft makes it even better, I play on a refurbished iPad6, only issue I have is that the game constantly crashes, would also be nice if you could craft your own clothing for the different environments within the game, I can’t go up to the tundra area because there is no heavy winter clothing.
"Lightus" is an open-world role-playing and simulation game. You will play as a traveler without a "past," embarking on an adventure in the unfamiliar...
| Name | Price | Type |
|---|---|---|
| Gift pack worth $0.29 | $0.29 | One-time |
| Gift pack worth $0.99 | $0.99 | One-time |
| Gift pack worth $2.99 | $2.99 | One-time |
| Gift pack worth $4.99 | $4.99 | One-time |
| Gift pack worth $9.99 | $9.99 | One-time |
| Gift pack worth $14.99 | $14.99 | One-time |
| Gift pack worth $19.99 | $19.99 | One-time |
| Gift pack worth $32.99 | $32.99 | One-time |
| Gift pack worth $49.99 | $49.99 | One-time |
| Gift pack worth $99.99 | $99.99 | One-time |