Vinland Tales: Viking Survival

Colossi Games Ltd · iOS

Vinland Tales: Viking Survival

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

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03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Vinland Tales: Viking Survival screenshot 1Vinland Tales: Viking Survival screenshot 2Vinland Tales: Viking Survival screenshot 3Vinland Tales: Viking Survival screenshot 4Vinland Tales: Viking Survival screenshot 5Vinland Tales: Viking Survival screenshot 6Vinland Tales: Viking Survival screenshot 7Vinland Tales: Viking Survival screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Vinland Tales: Viking Survival Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.6 (260)

Rating Distribution

4.6
★★★★★
260 reviews
5
4%
4
2%
3
4%
2
11%
1
79%

Top Countries

🇷🇺 RU🇻🇳 VN🇩🇪 DE
Reviews (3)
★★★★opjesusishere9/11/2025
I see potential there needs to be improvements

Great game but I don’t want to keep going into my chest to get the materials then go to a building to build it if there’s a way to put have it where u can store it in the cheats and us the materials in the crafting menu and buildings as well as for farm etc make it easier for the player instead of going back and forth taking up inventory space.

☆☆☆☆kjv92/17/2025
Not a real game yet

I really enjoy the Gladiators version of this game, which has similar mechanics, but this feels like the very early stages of what would eventually become a game. There’s only 5 permanent stages/locations right now, one of which hasn’t been created yet (you visit, it says “coming soon”). The other four are boxes of land with nothing to explore, just collect resources. It’s not “open world,” you need energy to travel and are given a mix of about 5 trips per day (including back to home base). The only “quests” are to build things, but they require resources that can’t be sought and collected (it’s luck of the draw that it’s in a chest you find). I’d say come back to this game in a year to see if they made progress, because right now it’s not a game yet. And why anyone would spend money on it yet is beyond me.

★★★☆☆Lucifur-dark11/20/2024
Could be very good

Over all interesting concept I imagine their will be a actual intro in the future like the other games even if not still pretty interesting Main problems are immediately present however firstly energy dose not work with the way you do this kind of game my personal favorite and I would imagine a lot of others thing about your games are that unlike most of other games like this their is no stamina Secondly if you get the beta rewards you very easily fill your inventory before you can do anything maybe a add even a tier one bag to it Thirdly if you do keep the energy system you should probably add a map or just in general you should add a map especially if you keep the energy system because I and I imagine most people would want to know if when they are in a area if they got all the chests so they don’t leave and not get what they need Lastly your auto pickup system should work across the map not in a radius or however it is now because at the main base I auto picked up everything and on one side of the map it did not automatically go to the other to get the iron deposit Other than that interesting premise I am excited for it but the last and either first or third need to be fixed for it to be 5 stars

Version History (18)
1.3.08/6/2026
1.2.35/15/2026
1.2.23/17/2026
1.2.13/4/2026
1.2.02/28/2026
1.11.1212/27/2025
1.1.1112/18/2025
1.1.1012/6/2025
1.1.910/10/2025
1.1.710/3/2025
Available In (115 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (15)
ArabicEnglishFrenchGermanItalianJapaneseKoreanPolishPortugueseRussianChineseSpanishThaiTurkishVietnamese
App Details

Vinland Tales is a Survival Action RPG with casual sandbox game mechanics and big village-building possibilities. You'll experience a new type of surv...

iOS App ID
6670757150
Content Rating
9+
Min OS
15.0
Size
470.3 MB
In-App Purchases
Yes
Publisher
Colossi Games Ltd
Cy

In-App Purchases (10)

NamePriceType
Journeyman Chest$0.99One-time
Vinland Explorer Pack$1.99One-time
Brock Armor Chest$1.99One-time
Small Pile of Gold$1.99One-time
Raider Chest$1.99One-time
Signi Weapon Chest$2.99One-time
Big Pile of Gold$4.99One-time
Elite Warrior Outfit$4.99One-time
Raider Backpack$5.99One-time
Sack of Gold$9.99One-time