Made in Age!

Taehwan Kim · iOS

Made in Age!

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
Compare appsMy watchlist

01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Made in Age! screenshot 1Made in Age! screenshot 2Made in Age! screenshot 3Made in Age! screenshot 4Made in Age! screenshot 5Made in Age! screenshot 6Made in Age! screenshot 7Made in Age! screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Made in Age! Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available

Top Countries

🇯🇵 JP🇰🇷 KR🇹🇼 TW
Reviews (1)▼
★★★★☆ObamaPlayz2/13/2025
It’s alright

The player and unit customization is amazing and one of the best of any mobile game I’ve played. The style, art and music of this game has a lot of charm. In fact I am surprised by the fact a mobile game like this even has this much quality. I also appreciate how fast the gameplay is. Unfortunately the gameplay is very repetitive and gets boring. It’s a shame because auto battler games have a lot of potential, unfortunately that potential goes unused in this game at least compared to other more interactive games like battle cats or limbus company. Your characters stand there and do nothing but shoot projectiles while you wait for a bar to fill up to deal more damage and occasionally upgrade your units. There is also a lack of unit customization which makes every unit feel like stat sticks. There is equipment in this game but the process to it is very tedious and unrewarding. You need to get gems and boxes from levels which is already tedious enough, then you need to grind more just in case because equipment manufacturing is luck based so there is a chance to lose out on resources for nothing. Even if you do get equipment it’s most likely going to be 3% damage or something equally worthless. Even weirder is that equipment is permanently locked on one character so you can’t even experiment with the game without sinking a lot of resource.

Version History (8)▼
1.2.15/25/2026
1.2.011/19/2024
1.1.110/19/2024
1.1.010/15/2024
1.0.310/7/2024
1.0.210/6/2024
1.0.110/3/2024
1.0.09/29/2024
Available In (114 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

An alien army with cutting edge weapons invaded! To survive, we need more powerful weapons. Build knowledge and research new weapons as you explore di...

iOS App ID
6504127662
Content Rating
13+
Min OS
13.0
Size
217.0 MB
In-App Purchases
Yes
Publisher
Taehwan Kim
So

In-App Purchases (5)

NamePriceType
Resource supply x1$3.99One-time
Resource supply x1~2$6.99One-time
Premium service Ⅰ$6.99One-time
Premium service Ⅱ$8.99One-time
Resource supply x1~3$9.99One-time