Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Yoku Takahashi · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s a simple game that help you to pass time. While the game is grindy, the ad rewards and specific builds can usually decrease the amount of grinding you’ll have to do. Despite enjoying the simplicity of the game, building the best set up to complete a level, I’d like to see more context of what something is. For example, what is a shadow? Is it an enemy that gives you an equipment with a red rarity after you have defeated it? Another issue with this game is that it’s kinda bare bones in the combat department. You can just run an offensive built and usually win. It doesn’t help with the fact that extra dungeons usually have enemies that can one shot you, which will require you to nuke them before they can do anything. I’d like to see more strategies being relevant so it doesn’t devolves into needing more offensive power to beat the level. In short, a simplistic grindy game that needs to improve on making strategies relevant.
The main character, Satsuki, is asked to destroy a "nest" in a different space. [Game Features] - Combat system Combat progresses automatically, and...
| Name | Price | Type |
|---|---|---|
| 160+ phantom stones | $1.99 | One-time |
| 240+ phantom stones | $2.99 | One-time |
| 500+ phantom stones | $5.99 | One-time |
| 1000+ phantom stones | $12.99 | One-time |
| 2450+ phantom stones | $30.99 | One-time |
| 5000+ phantom stones | $64.99 | One-time |