Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗White Isle Software Technology Co., Limited · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
前期太肝啦
本來我很愛這遊,為了多些傳說物品,課了好幾千元,誰知一個季度更新,只留下一件傳說物品,請求出我的心靈傷害面積。 怎麼會攪玩家的物品,辛辛苦苦打出來/課出來的,一個季度更新就沒有了。 而且你的物品是有升級機制的,意思是否讓玩家儲下去?。真心令人失望, 看人流越來越少, 真心希望你們改一改, 或回吐出之前的傳奇咭。。。 可惜這遊戲。
垃圾遊戲,bug一堆
遊戲介紹 《Xanadu Land》是一款能給你帶來快節奏體驗的多人彈幕射擊遊戲,在持久的BOSS戰中積累經驗、獲取裝備,與其他玩家並肩作戰,戰勝BOSS! 街機風格的遊戲體驗 隨時進入遊戲隨時退出,簡單上手但極具挑戰。你將與其他玩家一起,面對數百種擁有獨特戰鬥方式的BOSS和精英怪物,擊敗它們,...