Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Oliver Blade · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Two complaints- One, if you accidentally change the screen orientation, tap an ad or something similar, you lose the current pass and play game. We were unable to determine how to get back to the game. Second, we encounter several soft locka where a piece could not be clicked or a move that the game said was possible but which would not click. Once these issues are fixed, the game would be a lot of fun! The family played while waiting on food.
Really just appreciate the game. Thank you! Having so much fun with friends. But def could improve in some areas. Wish we could just simply play out old games visually, while in game. And after game has been completed.. I saw the update said you could rotate the board in the 1.0.11 version? I don’t know how to do that on the Apple app for the life of me.
Tried playing and as it turns up you need other people to play. Tried online and I’m pretty sure it’s not public online because I was waiting forever and no one showed up. You gotta share the link for your game to other people you want to play with.
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