Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ching Huang · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I just got into Cybercode today and saw that there was something similar in the works. Cybercode felt great so I assumed this would be a step up but I was disappointed shortly after. I thought I would be more immersed into this but it started feeling like the other 1000’s of gacha games when I saw that mercenary system… I also noticed that everything got a visual update (from Cybercode online) but the dungeon and it kind of shattered the immersion even more.. Then I realized everything looked like it was AI generated and it just started making me lose interest even further Some good things that were great to see was no implementation of a energy system for things players would actively interact with, I’ve seen other games try to use this as a point to squeeze all the money they can out of players and end up losing them If there was a way to have characters/avatars update with the equipment they have on, it might create more immersion as well but they’d need to have someone create those images and ai isn’t exactly the greatest at precision work, so that may take sometime if implemented I don’t think I’ll be going back to this in the near future because it feels like things were just slapped together unfortunately and it just feels bad playwise. I’m looking to see how this develops in the far future though. (Update: Nvm they implemented an energy system…geez this is pretty bad 🤦♂️)
You don’t have it optimized for iPhone X and up they have the weird screens and it’s not even well shaped to my screen idk if there’s settings to fix it or not bc you can’t access the settings without finishing the forced tutorial and you can’t even get three steps into the tutorial with the way the screen is please fix it
I loved cybercode, but it missed the pvp, this game has it but i feel like it’s lacking in some parts. For example i’m not a big fan of anime girls ai art, when you prepare to fight an assassin boss you don’t expect to see a japanese girl, and also we miss the social part of cybercode, that is what kept everyone playing the game, the community, this one feels lonely. And also i would add more dungeons, maybe find some special key and enter some special dungeons? Spice things up. I like that now items and enemies have pictures, it’s a really nice touch, but please go easy on the anime girls for every npc and enemy in the game, we’re not all weebs. Anyway i recommend this game if you’re a sci-fi fan that likes chill MMOs. Keep the good work up!
In the neon-soaked streets of Arclight City, the balance of power is threatened by secret corporations and dangerous underworld figures. The sprawling...
| Name | Price | Type |
|---|---|---|
| premium1 | $1.99 | One-time |
| premium2 | $4.99 | One-time |
| premium3 | $9.99 | One-time |
| premium4 | $19.99 | One-time |
| premium5 | $49.99 | One-time |
| premium6 | $99.99 | One-time |