Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Amanita Design s.r.o. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Loved it so much. This game was pure fun and enjoyment, with many moments of laughter and delight. The artwork is amazing and so very appealing. It’s not like their other games or like the more usual escape game type of puzzles, but there’s sooooo much that you can do and try and explore and the results are often pure joy. Hats off the to dev for thinking thru every possible outcome with a myriad of variables! To all the people who say it’s too short: did you find all the 45 possible achievements in 10 minutes? Probably not. If you think this is just a game to beat and escape from, you’re off base. This is a world to live in for a while and discover all the things you can do, and all the fun you can have. It’s a beautiful creation, Aminita!
I love Amanita’s stuff, and this is basically a mini ten minute adventure. Worth the $2 purchase for the full version just as a thank you tip for a cute playable experience. Speaking as a point and click creator, don’t expect a lot of puzzle logic, most of it is “try random things until you see what works”, but puzzles have enough alternate solutions that you’ll stumble on one of them before it becomes annoying. I had to leave the game for a walkthrough a couple of times with the devil and granny’s stories. I couldn’t see playing through again after the first victory, just deleted it. Overall visually beautiful, charming atmosphere, and a fun few minutes.
Just like all of your games, so charming and lovely, Amanita I’ll follow you wherever you go! Thank you for spending time making these and for sharing your silly creativity, and your ridiculously delightful sound design(!!!) which is always a shot STRAIGHT to my heart <3 Keep it up, we’ll be here for it! xoxo This one’s a bite sized game I wished I could, in one go, explore every interaction of—and really, when does your phone keep a smile plastered on your face for a good hour or two? For those of you who enjoyed this and just wished it was longer/had more interaction puzzles, I highly, highly recommend samorost 3 which still stands as the most beautiful and delightful game I’ve seen/heard <3
Try for free. In-app purchase the full game. Pilgrims is a playful adventure game, created by the team behind Machinarium and Samorost. Roam the land...
| Name | Price | Type |
|---|---|---|
| Pilgrims Full Game | $2.99 | One-time |