Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Amanita Design s.r.o. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
No exaggeration either. The characters are endless, each unique and with their own special sounds, are the cutest of any game I’ve played, of course, after the characters in Samorost 3 - by the same developer. I can’t even describe in words how well this game is made. It boggles my mind that those developers, whose heads popped out of the jack-in-the-box, came up with the ideas in this game. It’s unlike any game I’ve ever seen or played. It’s so unique, imaginative, beautiful, creative, and I could go on and on. It took me all day to complete the game and it was so much fun the entire time. I laughed out loud so many times. I can’t get over how well done this game is!!! It’s THAT GOOD. This game (and Samorost 3) are my favorite games of all time and I highly recommend them if you are looking for a great game with hours of play time. I’ve played every game by Amanita and I’m eagerly awaiting Creaks. Thanks to the devs for making the absolute best games out there!
Can I just say that whoever came up with the idea/plot and visuals of this game are absolutely whole heartedly talented people!!!! The way you figure out the puzzles and the different worlds and different creatures... I could just go on and on. Figuring out the puzzles really put your brain to work while giving you a sense of actually playing a game at the same time. Wow. I definitely recommend it you guys. I bought the bundle pack and am currently on Machinarium, so Samorost will be last. Can’t wait to see more from these developers. (An under the sea version would be to die for, give me a cut if you use this idea please lol -no but seriously.) Ana
I just finished the app games and wished they were more. This app really capture my attention, thought provoking and keep my desire to keep playing. The attention to detail animation, cool graphics, fun puzzles and strategy games keeps me playing and feel good about myself when I successfully attain each level. I'm not one who spends a lot of time on apps but this app is great! Even my 8yr old son loves it. It's definitely for all ages. More levels please .. I'll miss these little things of friends... woo hoo! Very nice creation and looking for forward to more apps from this company.
Botanicula is a humor-filled adventure game from Amanita Design, creators of award-winning Machinarium and Samorost series, and Czech band DVA. Five...