Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Panatpong Jantarawattanawanich · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is amazing! I’ve never seen a mobile game make such realistic destruction with the gravity making cool looking scenes or the galaxy merger mode where you can literally make andromeda and the milky ways collide with the black holes throwing stars everywhere. I do have one complaint and that’s when your in the galaxy merger mode there’s not an option to switch off spawning and then back on. I hope your making that sense you did that with the protoplanets. Over all you have to try this game at least once.
Me personally I think this game is amazing because of what it says like galaxy mergers (some adds or Werid) but it needs more like a sandbox mode or add more planets ,stars , and black holes to that collision game mode also give impacts more graphics with you being able to land on the planet and look at collision or when it’s about to happen from the planet that’s colliding Other then that if you add this it would be amazing and thank you for making this awsome game
This game is indeed remarkable. I have been searching for a similar experience on the iOS App Store for quite some time, as I recall encountering games of this nature (albeit with subpar graphics) on the Play Store. I express my gratitude to you for creating this game. Allow me to offer you a suggestion: it appears that you have removed advertisements from your game due to user complaints about their excessive frequency. However, once your game attains popularity, reaching, for instance, 100,000 downloads, you may consider reintroducing advertisements at a reduced frequency, such as displaying an ad every 10 minutes. Additionally, if feasible, you could implement an intelligent mechanism that assesses the level of activity on a user's screen, for example checking how many pixels are changing on their sceen to gauge their engagement (higher pixel changes = more engagement) and exhibit advertisements only during periods of minimal activity, ensuring that users are not interrupted during captivating moments. One more tip, you could make the simulation run more smoothly which may be hard but when you find the time to you could. I often see collisions happening in frames which doesn’t let me see the collision, and you could also slow the simulation speed because the stars move way too fast. I hope these recommendations prove beneficial to you, and I wish your game the recognition it rightfully deserves. Thank you, and I also saw your post on Reddit.
+++ As Seen on Reddit +++ Smash planets. Build solar systems. Rule the Milky Way. Milky Way: Cosmic Playground is the space sim where real physics m...
| Name | Price | Type |
|---|---|---|
| MilkyWay Monthly Subscription | $4.99 | Monthly |
| Remove Ads | $9.99 | One-time |
| MilkyWay Annual Subscription | $49.99 | Yearly |