Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Red Bull · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Been playing this for a while now. At first all was well. I even got the pro monthly subscription for the extra chests. (I know - stupid me) Once you progress just a little more and start learning more of the ins and outs, this game goes all BOT and you just won’t win without paying bigger bucks. This game has all the potential in the world making you race more to achieve more, but over time you will notice that nitro that you didn’t get from being on the wrong side of the track, your competitors get from the same side as you. (Bots again) Great game if you don’t mind eventually being last every single race. Eventually, that’s what happens and you have no more coin, no more gold, and no more wins. Without wins you get no upgrades, gold, or cash. Catch 22. Basically, just play this one until you find a better one. Better yet, might be a better idea to just skip this option and move to another. IMO
ExciteTruck is one of the greatest games I have ever played. This game is really similar and exhibits the same sort of physics from Excite truck. I really appreciate this one. Great job. /*UPDATE*/ After spending more time with the game I wanted to add that I really appreciate the quickness of the race experience. I have noticed one can pick this up and get a quick race in just about anytime/anywhere. A lot of other racing games require too much of a learning curve or too much time just to get to the point you’re racing. While others are messing with having way too many settings I am slamming down 3 star landings and drifting past my opponents while grabbing a bottle of “juice”. Still loving it!!!
Ignore the idiot comments especially the baby complaining about the agreeing to being 16 years old to continue playing. First off all kids will ignore it either way just like the websites that ask if you’re 18+ to enter. None the less the fact that kids are playing games like Fortnite and Rocket League with extremely toxic players as is. Ultimately the people who make games bad for kids is other kids considering they’re usually the ones who are toxic. That was one of dumbest comments I’ve ever seen because the game is pretty good and definitely takes a couple matches to get used too. The biggest plus is there isn’t ads I’ve seen but I’m still fairly new but I doubt I’ll come across them if I haven’t yet. Even if there is, at least they don’t force ads on you like others after every race.
Real-time multiplayer PvP races off the road. Drive with speed, drift in the mud and jump with your car to cross the finish line first. Unchain the...
| Name | Price | Type |
|---|---|---|
| Pack of gold | $4.99 | One-time |
| Basic Pack of Gold | $4.99 | One-time |
| Basic Pack of Currencies | $4.99 | One-time |
| Basic Pack of Everything | $4.99 | One-time |
| Progression Pack - B Uncommon | $4.99 | One-time |
| Pro Pass Weekly Subscription | $5.49 | Weekly |
| Welcome Pack | $5.99 | One-time |
| Big pack of gold | $9.99 | One-time |
| Pro Pass Monthly Subscription | $13.49 | Monthly |
| Large pack of gold | $19.99 | One-time |