Micro RPG

JoliYeti Games inc. · iOS

Micro RPG

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Micro RPG screenshot 1Micro RPG screenshot 2Micro RPG screenshot 3Micro RPG screenshot 4Micro RPG screenshot 5Micro RPG screenshot 6Micro RPG screenshot 7Micro RPG screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Micro RPG Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$0.10

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
10.0K
Rating
4.7 (7,310)

Rating Distribution

4.7
★★★★★
7,310 reviews
5
2%
4
1%
3
3%
2
11%
1
83%

Top Countries

🇺🇸 US🇨🇦 CA🇩🇪 DE
Reviews (3)
★★★★★Uniturtle7072/17/2023
Great Game, Simple yet very strategic

I saw this game not too long ago and the overly cute look of the game made me intrigued and I’m so glad I did. The game is a simple turn-based, strategy game which is lots of fun. The item system is again simple, but has lots of strategy and fun to it. I overall love this small game and I am very excited to see it grow. Just look through other reviews and you will see that the 2 developers care very much about this game. The only thing that I saw that could be improved is of course, more content, but another improvement I think would be nice is a little bit of balancing of some of the items. Quick Weapon Idea: Ninja Star (Medium Range) (Ranged) (Right) The idea is that there would be 3 attack areas that it could attack evenly spaced, like a 3 way attack version of the Naval Mine that’s not a trap with a less range.

★★★★★to those who made this game:12/31/2022
If you think you can wait to play again, FEAR NO MORE!

I really love this game because everyone thinks they have to wait to get the health back. But to me, I don’t see a way of waiting for your heroes to be at full health again. I have a strategy that can make this game to where you can play like there is no tomorrow. And I am happy to tell you! But you are all going to listen up, because this is where it gets… …COMPLICATED… So for example, you fail a level because your hero died, right? That’s when you would normally quit the game for a while and wait for your hero to heal to full, right? WRONG! Your hero automatically revives to five health, making it usable again. So how I do this, I go back to the first levels and beat them without taking damage. Enemies killed have a chance of dropping hearts that heal your hero upon pickup or level completion. And the best part, you can repeat this trick without getting sued on, as the game accepts this trick no matter the cost! Hope this trick helps you all to get back to those levels you were stuck on for months on full health so you can try and try again, infinite attempts. And remember: if you die, repeat the strat! Yours truly, Joey.

★★★★★dbiz32491/31/2022
Fun game with room for improvement

I’ve played this game for a few days I I really like it. original style of combat, good learning curve, doesn’t force you to watch ads, and doesn’t shove micro transactions into your face. I actually don’t have any complaints about the game. However, I think the different heroes should have uses other than backup lives. I know they have slightly different abilities, but their abilities don’t have any real impact on combat and I would like to see distinct playstyles and different synergies with the weapons. Another thing that I noticed is that I end up using the starting couple of weapons more than any of the others that I unlocked, purely because the new weapons haven’t caught up in levels so they deal much less damage. Also, I just got to the 5th area and it says that my characters take damage every turn due to not breathing, but I couldn’t find a hero that stated it could breathe underwater. is it unlocked once you finish the final area, or or you just planning to add it later? Overall 8.5/10 game that could definitely become a 10/10

Version History (107)
1.26.31/29/2026
1.26.21/27/2026
1.26.11/21/2026
1.24.1712/20/2025
1.24.1512/16/2025
1.23.011/11/2025
1.22.410/16/2025
1.20.08/26/2025
1.19.87/19/2025
1.19.77/15/2025
Available In (114 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (8)
EnglishFrenchGermanItalianKoreanPolishPortugueseSpanish
App Details

- Meet Kellam! The new ranger weapon specialist - The War Yoyo has been improved Fred & Dom wish you a good game!

iOS App ID
1598053040
Content Rating
13+
Min OS
12.0
Size
256.9 MB
In-App Purchases
Yes
Publisher
JoliYeti Games inc.
Ca

In-App Purchases (10)

NamePriceType
Treasure Ladder$0.99One-time
Ruby Pack 1$1.99One-time
King's pass$2.99One-time
Starter Pack$4.99One-time
Ruby Pack 2$4.99One-time
Starter Pack$4.99One-time
7 days Ad-Free Rewards$6.99One-time
Ruby Pack 3$11.99One-time
Ruby Pack 4$19.99One-time
VIP Permanent Ad-Free$19.99One-time