Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ODD ANIMAL LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is one of a kind. I think in many ways it’s unique due to the arcade style. The game manages to keep you hooked even tho you’re simply working towards a high score and unlocking simple things to make it more enjoyable. I think some minor cosmetic things that you could work for would be a great addition to the game to still keep it at its core but give the player a more connected feeling to the game. Like being able to unlock different characters by doing certain tasks would give a simple grinding aspect. More levels that bring you back to the cities would be fun to see too. Even a level with like cars driving by that you could grind on or something like that would be interesting to see. Game is amazing as is. Seeing how the future goes for its development is definitely intriguing. ABSOLUTELY WORTH THE MONEY!
I looked at the game a while back and didn’t know if I should get it or not, but I got it yesterday and it’s definitely worth the money. I do wish there were more areas to play in. I do enjoy playing the first one you unlock, seaside town, but the others feel kind of jumbled and I don’t find them as appealing. I hope they add more areas like seaside town that are in more urban areas. I also hope they add more color options where the colors don’t blend together as much, which i feel like adds to the jumbled feeling on some of the maps. All in all it’s a quite enjoyable game and I would recommend it to anyone. I assume there will be more updates in the future with more maps. Great game thanks dev!
To start, yes the $3 is 100% worth it I have put three hours into this game and just completed everything and it was a blast. Everything about this game shows the time and dedication put into it, from the amount of songs and themes you can unlock, to the tiny details that are everywhere. Things like the monster in the background of the forest and the giant eel in the background of the robo-aquarium give this little game life and even intrigue to a level I didn’t think I would get when I picked this up. As for gameplay it’s a standard 2-D one button scroller which is what I knew going in, what I didn’t know was that I would develop ways to earn more points and become more skilled and as I went to the new levels they get more complex and dense giving me more ways to earn points and stay alive longer. As for the music every track is fantastic, I would have a hard time choosing what song I should play since I liked so many, same with the themes there weren’t many I didn’t like and it became hard to choose. I also loved the option to have sharp pixels or soft static to give it that chill vibe if you wanted. My only grievance is that there isn’t more, now that I have unlocked everything I will just have to replay what is out which is fine by me but I do hope there is more planned content on the way, I know we are only on v1.1 but I am so excited to see where this game goes and what Odd Animal does next, whatever you guys do next has my full support. If I could make a suggestion for a new level I would say a snow level or one with rain would fit the tone perfectly.
Unlock songs, color palettes, and new levels to explore as you skate your way through an endless fantasy mixtape. Developed by Luke and Clay Williams...