Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗UKIYO Publishing · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Great version of the game. I’ve got like 60hr on pc. Was able to climb up to the ice stage in about 20 min having only used about 50 hearts so far. The ice is so hard on here though. Really hard to counter your momentum or slide cancel with your fingers. I can’t even begin to imagine babe+ or gotb.
I played the game on PC and got all the babes a while back and loved the challenge of it. It’s still the great, challenging, and infuriating game I remembered it to be, and if you’ve never played it on PC before, this seems like a pretty satisfactory way to experience the game. Revisiting it now on mobile has been an incredibly refreshing experience since my muscle memory from the computer isn’t perfectly translating. It’s been such an interesting challenge trying to figure out the jumps again and almost feels like how it did learning the game for the first time. This mobile port isn’t flawless as on rare occasion you might experience a bug, but ultimately it works pretty well. As for the heart system, I see it more as a demo with the option to purchase the full game for the price of the unlimited hearts. However, I was almost able to reach the top of the main game without having to get the hearts, and had I fumbled fewer times at the end it definitely would’ve been possible.
I have the pc version and a little over 600 hours. Gameplay is the exact same as the other ports so you are getting what you came for. The controls are nice, hard to jump cancel on ice though. I have no complaints, and the heart system is fine with me, some may see it as greedy but I would much rather support my fav indie devs than watch ads every 5 minutes. Overall amazing game and great job on putting it on mobile!
”Tactical Leaping Adventure - Jump King: There is a Smoking Hot Babe at the Top!” is a platforming challenge about struggling upwards in search of the...
| Name | Price | Type |
|---|---|---|
| 300x Hearts Bundle | $0.99 | One-time |
| 2400x Hearts Bundle | $3.99 | One-time |
| Unlimited Hearts Forever | $7.99 | One-time |