Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Staple Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game’s mechanics are super smooth and is super fun to play. Please add more mountains and ultra extreme levels because I would play this game all day this is genuinely one of the best games I’ve ever played and it’s niche too. Extra bonus points for allowing early users infinite lives and having no ads. After completing all levels twice on different devices I’ve found 3 bugs. 1. If you restart while holding down on a normal rock, it shoots you back to the rock you were holding on to, while resetting the time allowing you to cheat diamond times. 2. This is rare but sometimes when you get to a checkpoint the hand is off slightly and you are stuck in place and can’t move. To fix this you have to reset to the start and get a faster time to the checkpoint. 3. On level 6 of comet mountain you can fall forever.
This game is genuinely one of the best apps I’ve played on the mobile store. The mechanics are unique and the game is really fun to get into and master. There are a few things though that would make this game even more tier. Mainly is the lives system. For a free game with no adds, I have no problem with it, however, I feel like sometimes it can be unforgiving. If there was some sort of training mode or replaying levels didn’t lose you hearts, it’d make it way more manageable and allows people to get better without having to lose lives. Another that’d be cool is maybe a level editor where you can create custom levels with all the mechanics from the game and be able to share the levels with others. The level editor is probably a big step but once the game if fully ironed it could be a cool edition. Other wise great game and hope to see more! (My bad if I was a yapfest)
I have 100% completed this game in it's current state. Very fun game. It has very simple concepts and mechanics that are fully explored in more complex levels. Every level is unique, and even though some are easy, completing them at diamond times can still be challenging. As said in another review, if you claim the check point at the very edge of the rock, you won't be able to move when you respawn. Also level 21 on comet mountain doesn't have an out of bounds hitbox to my understanding. I fell for a minute straight. Also there doesn't seem to be a bonus level for comet mountain, but the game doesn't say it's 100% completed even though I have the rest of the levels completed. Final feedback: I want more mountains! Thank you devs for giving unlimited lives to early adopters... I needed them. I downloaded this in support of Ryan trahan's summer series, and immediately fell in love with the game. Time to to play more staple games ‼️
An action-packed climbing experience, Dyno takes real-world bouldering and elevates it right in your phone. Climb mountains filled with unique levels...
| Name | Price | Type |
|---|---|---|
| Pouch of Coins | $1.99 | One-time |
| Crux Boost | $4.99 | One-time |
| Life Booster | $6.99 | One-time |
| Satchel of Coins | $7.99 | One-time |
| Mini Bundle | $9.99 | One-time |
| Chest of Coins | $14.99 | One-time |
| Crate of Coins | $29.99 | One-time |
| Crux Bundle | $34.99 | One-time |
| Mountain of Coins | $54.99 | One-time |
| Vault of Coins | $99.99 | One-time |