Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Mighty Coconut · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I decided to download this app version to play with my family since I had a headache and didn’t want to put the oculus on; so the game I played was between one app player and three oculus players. The gameplay and vertical mode with the slingshot was not bad, but because you can’t fly around you get stuck standing alone without being able to see what’s going on. It would be great if there was a picture-in-picture type thing where in the top corner of the screen it showed the current player who was putting, so you could see what was going on. Also you can’t fly around on the app, therefore it would be really great if on your non-dominant hand side of the screen there was a joystick control so that you could maneuver a little more easily. Putting in the vertical mode was pretty easy with the slingshot, and maneuvering to get close to the ball wasn’t too bad. However, the game did crash on me three or four times and kicked me all the way out of the app. I had to go back in and rejoin the match each time. Also, one of the players’ head and ball became invisible, all I could see was their hand and hear their voice, for a bit... later on, they became completely invisible and I saw nothing of them or what they did. Furthermore, the oculus players said my voice was at a super low volume, and it sounded like I was muffled in the background and they could barely hear me. So, while I had a good time playing, there were many problems that need to be fixed in this app version in order to make this more of a staple way of playing instead of a one-off method for when you have reasons you can’t play with the oculus headset. It has a lot of potential and I can’t wait for the bugs to be worked out.
Walkabout mini golf and the VR concept is exceptional. Needless to say, i was thrilled with the pocket edition coming out. There are so many glitches. Between disappearing holes, wonky shot lines that make it impossible to control the aim, dark/blind spots hindering your ability to see your contact with the ball, glitches in the course so you don’t know where your hitting, erased data and more, the game becomes frustrating to play because those will turn around your entire score. There are no foxhunts. I’ll play the game when sitting at the airport waiting for a flight but I’m in no hurry to put down what I’m doing to play a game that’s this glitchy.
I’m a huge fan of the VR edition so I immediately purchased this to support. After trying it, I have to say I’m a bit disappointed. It feels a bit like a rushed port. The most glaring issue is the lack of the ability to turn off the accelerometer mode. I get the whole gimmick of actually swinging the device to put but the whole appeal of this game being on iPhone is being able to play in the car, on the toilet, on a plane, at a desk. Worrying about which way the phone is pointing in order to see is super annoying. The swipe controls to walk around and turn are more than enough. Second, why do you emphasize cross play but don’t let us randomly match with someone? The fun part is playing multiplayer and random matches with people. Now we either need friends in a custom room or we just play alone. The menu system is buggy and at times UI is overlaying itself over other boxes. Really hoping you continue to dial this one in because I am in your corner and want this to be great!
Pocket Edition features exclusive Swing-to-Putt and Touch-to-Putt interactions for new ways to master your shots while you explore the included and ad...
| Name | Price | Type |
|---|---|---|
| Holiday Hideaway | $1.99 | One-time |
| DLC Course: Tiki à Coco | $1.99 | One-time |
| Meow Wolf | $1.99 | One-time |
| Mount Olympus | $1.99 | One-time |
| Viva Las Elvis | $1.99 | One-time |
| Wallace & Gromit | $1.99 | One-time |
| Mars Gardens | $1.99 | One-time |
| Widow's Walkabout | $1.99 | One-time |
| Atlantis | $1.99 | One-time |
| Raptor Cliffs | $1.99 | One-time |