Slime Sling

Steve Scornavacca · iOS

Slime Sling

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Slime Sling screenshot 1Slime Sling screenshot 2Slime Sling screenshot 3Slime Sling screenshot 4Slime Sling screenshot 5Slime Sling screenshot 6Slime Sling screenshot 7Slime Sling screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Slime Sling Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available
Reviews (1)
★★★★★Joeboi162/15/2020
5/5

Charming slime game with some cool levels

Version History (3)
1.0.12/18/2020
1.02/17/2020
1.02/13/2020
Available In (2 Countries)
🇺🇸 United States🇨🇦 Canada
Supported Languages (1)
English
App Details

Launch your slime across the screen in this exciting arcade game! The world is your canvas in this ink-splattering mayhem, complete all levels and bec...

iOS App ID
1490705302
Content Rating
4+
Min OS
9.0
Size
116.5 MB
Publisher
Steve Scornavacca