Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Michael Moore · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I remember some early video games as a kid where you did a lot of shooting at incoming aircraft on a scrolling screen. This recreates that style with the ability to also move the aircraft forward and backward as well as side to side. However, it appears that there is no way to fire the guns except while or after moving. So you can’t hold a position a go head to head with an enemy. You have to dodge and weave. I would like to see a shooting button and the ability to turn the screen upside down so that I can more easily keep my tablet plugged in at the top while playing. Thank you for creating this game.
Fighter Command is a Second World War themed top-scrolling airplane game. Pilot your fighter to shoot down incoming bombers and fighters while avoidi...