Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Michel Vogt · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This used to be a better game, but it seems to be even more buggy and won’t even open on a new phone :( (It probably still works on older phones and is a great game)
Great concept!! But takes days to make any progress. Unless you buy diamonds of course.
Great new game with a player led economy. Build your own factories, create many different resources to manufacture with, and sell finished goods. Can’t get better than that
Create your own corporate empire, build complex industrial plants, expand and develop them to produce and sell countless products. You trade raw mat...
| Name | Price | Type |
|---|---|---|
| 800 diamonds | $1.99 | One-time |
| 2,000,000 money | $1.99 | One-time |
| Efficiency (200%) | $3.99 | One-time |
| Recycling (-50%) | $3.99 | One-time |
| 5,000 diamonds | $4.99 | One-time |
| 6,000,000 money | $4.99 | One-time |
| 2K diamonds & 10M money | $9.99 | One-time |
| 15,000,000 money | $9.99 | One-time |
| 6'000'000 money | $19.99 | One-time |
| 80,000,000 money | $40.99 | One-time |