Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Information Architects AG · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is so exciting and fun to play! One of the games where I don’t find myself wanting physical buttons. In fact, the movement control is even better than having buttons. One request: can you add an option to put movement on the right side and the trigger on the left? The way I’ve been playing is with an Apple Pencil in my right hand controlling the movement and my left hand on the trigger. Crossed hands is a little awkward. Also, I think that a high score only registers when you lose the game, if you win, it doesn’t register your score. Finally, there was one time when I died twice in less than a second because my debris took a hit. This review is for version 1.1
Then again, I was slaying games like this in the arcade 40 years ago before all of you were born. We didn’t have sissy control pads and different control setups. Just put a quarter in and blasted. I beat this on the first go.
This game is perfect. The style, soundtrack, and just everything blend together to become this perfect game. I'm so sad not everyone knows about this app. The only problem I have with this is the controls. I find the screen touching odd. If you look at the controls for similar apps that are more popular, I would consider coping their style.
Twenty dark levels of merciless color-drunk icon monster boss shooting. Highly addictive—don’t say we didn’t warn you. - Classic arcade feel - 20 lev...