Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗exdesign · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really want to like this game, but it's held back by choices made on how to progress. If you don't get enough points to clear the game, you get 5 extra moves to do so, but no chance to reset. If you clear the game and don't get all 3 hammers: you can only reset, no extra moves to try to get a perfect score. If you are on your last move, it might as well not count, as you don't get points for any pieces that fall into the pot during the count down phase. Which... why is that even there? Maybe on a future update I'll change my score, but until these design flaws are addressed, I wouldn't recommend it.
Hopefully the update of the game will come soon
I think it's good but like it's kinda weird cause gulp🙄
Just tap to break-on the armor of the girls!! "FurryKnightBreak!" = Kemomimi x Knights x Action Puzzles You were a "competent blacksmith" when reinca...
| Name | Price | Type |
|---|---|---|
| Coins pack A | $0.99 | One-time |
| Coins pack B | $2.99 | One-time |
| Coins pack C | $6.99 | One-time |
| Coins pack D | $19.99 | One-time |