Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗The Carrot Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Super cute game so far. I love games like these where it’s relaxing just to take the edge off and be in your own little world. There’s no pop up ads only ads in chests to get hearts for structures for your furniture. Basically ads w rewards. I can’t wait to see the future for this app. I hope there are more mini games in the future or maybe I can add land to have a bigger island would be nice. If you want to play a simple game while watching Netflix or something get this game. If you don’t enjoy simple idle games don’t get it. IMPORTANT NOTE TO DEVS: I can’t build on the top hill. Like I want to replace the tutorial drums with another furniture but it won’t let me click on it. I can do it w the other hills just not the top one. Please fix thank you
FluffyIsle is a relaxing idle game, calm your mind and look at the cute little fluffy characters interacting with all the different structures you bui...
| Name | Price | Type |
|---|---|---|
| Buy 5 baits | $0.99 | One-time |
| Buy 10000 happiness | $0.99 | One-time |
| 100 gold happiness | $2.99 | One-time |
| Buy 50000 happiness | $3.99 | One-time |
| 250 gold happiness | $5.99 | One-time |