Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Spark Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
So when I played a lot a year ago it was pretty fun, I unlocked the planes I could with out real money and actually got an extra 700 tokens, also I like how it is actually reminiscent of real life planes, at least as much as you can with a 2D flying game, specifically the yolk. Anyways I can’t tell if I’ve just tried when I’m tired or what but now some of the (now) middle tier planes seem to be glitchy, when I try to pull the yolk down it just sticks to the runway, I’ve tried unconventional in that I also tried pushing the yolk up but nada. If I am just being tired and not noticing I would also appreciate being notified. . . Sincerely:Strate . Edit: so apparently the mid tier non real money planes are just really heavy, so you need to use flaps and brakes so as to let the engines gruels be at max power, and extra lift.
I think this game is very fun and enjoyable definitely worth checking out a couple things i will say for the developers your game is amazing i play it almost everyday but i feel like it can get boring quickly because there is only one free starting map and only four free planes i dont know your guy’s plans for the future but more buyable planes with credits and not real money and mabye more maps and the game would be golden again great game and keep up the good work bright future ahead looking forward to the future
I wanna start off by saying that I think this is a fun little flight sim, I’m a huge fan of the 2D style. I do have a few things with the game though. To start off with the gameplay, I think that the cockpit upgrades shouldn’t be on a single flight. They should be permanent. I’ve notice that the game is very “pay to win”, as in almost everything you do requires you to buy something. I mean, $28 to buy everything? I think there should be more free stuff honestly, the whole token aspect for repairing your planes, refueling, buying temporary upgrades, it just doesn’t really work. I also noticed that the quality of the package is affected WAYYY too easily. I’ll barely pitch up, with good speed and RPM, and it’ll just start tanking. It needs to be more resistant. I also think the cloud line needs to be lowered, so it’s worth flying above them, because climbing just ruins the packages so much. All in all, I think making more stuff free, and making the upgrades permanent, along with a few quality of life changes would really make this game.
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| Name | Price | Type |
|---|---|---|
| 120 TOKENS | $1.99 | One-time |
| BUY USA MAP | $2.99 | One-time |
| Starter Pack | $3.99 | One-time |
| BUY FIGHTAIR 6 | $4.99 | One-time |
| An-225 Mriya | $4.99 | One-time |
| BUY HEAVYAIR 5 | $4.99 | One-time |
| INSTANT AIRCRAFT REPAIR | $4.99 | One-time |
| BUY COMBATAIR 7 | $9.99 | One-time |
| BUY SPEEDAIR 8 | $9.99 | One-time |
| BUY MEGA BUNDLE | $19.99 | One-time |