Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Genc Sadiku · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I absolutely love this game! It’s planetary graphics are amazing and the physics of it are great. My only complaint with the game is if you build your own space station, you HAVE TO put a control panel and fuel tank on it otherwise it continues in the EXACT same orbit, meaning the planet (or moon) moves but the space station does not. I made a recreation of the ISS and a perfectly circular orbit and now its going so close to the planet that if it was real live it would be going in and out of the atmosphere. Please please please fix this and it would be worth the 5 stars.
It needs side boosters real rockets have side boosters but some don’t and make it that u can see what other people rockets look like and make it that u can download other people’s rockets and see if they are cool and make it that u can place the thing whatever u want and just add a thing that says space shuttle fuel tank and it’s like the space shuttle fuel tank that’s now in space and make it’s that u can color ur rocket it can’t be just white and make it that u can change how much powerful ur rocket boost thing if u know what I’m saying and make it that u can put wings but some rockets don’t wings and I hope ur games gets more realistic and I hope all the updates that will make ur game the best game and I hope u can do all these updates and I love ur game.
Game has lots of potential. I like the idea behind it but it has waysss to go. There’s literally just a super simple tutorial on how to build a rocket, doesn’t explain anything else, like how to travel, connect pieces together on the space station, travel to other planets... there’s also literally zero point to the game. Launch a rocket into space, put a satellite in orbit andddd you win...? And you can just keep doing that over and over I guess but would certainly get boring. You can build the same rocket over and over, there’s no strategic way you can only build it, so why even give the option too? Just build the biggest rocket every time. Would be cool to see some kind of game goals or something to strive for. Maybe start off with a small rocket and as you launch satellites into orbit you gain some game currency and can use that to develop new rocket parts to push further into space? Idk definitely was fun to play for like an hour. Made it to the moon and was able to even get into orbit. But like I said, that’s it. Nothing else to do in the game. Hopefully there’s updates to come. Has a good foundation to become a great game especially geared towards people who enjoy space/travel games.
Space Rocket Exploration gives you the ability to feel the exctiment of traveling to space and exploring planets like you never have felt and seen bef...