Eternal Concord

Jesse Scholer · iOS

Eternal Concord

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Eternal Concord screenshot 1Eternal Concord screenshot 2Eternal Concord screenshot 3Eternal Concord screenshot 4Eternal Concord screenshot 5Eternal Concord screenshot 6Eternal Concord screenshot 7Eternal Concord screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Eternal Concord Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.7 (42)

Rating Distribution

4.7
★★★★★
42 reviews
5
2%
4
0%
3
5%
2
10%
1
83%

Top Countries

🇷🇺 RU🇬🇧 GB🇺🇸 US
Reviews (3)
★★★☆☆9/15/2023
Very okay game.

This game replicates the feeling of playing an old school JRPG but removes 90% of the grind and tedium and gives boatloads of EXP and money. There’s a fast travel system so needless backtracking is nonexistent. There’s an item that lets you instantly escape dungeons, thus further negating backtracking.I’m grateful this game sells a Repel-type item to disable random encounters as well as the fact that they’re cheap. Without the item, the game would be infinitely more tedious. This game is very reminiscent of Final Fantasy 1, as you can build whatever four-person team you desire, with 8 classes to choose from. This game is a good time waster, but I found it rather forgettable. The story is as generic as generic gets, what with a demon lord that hopes to take over/destroy a medieval world and four heroes have to band together to defeat him. There aren’t any twists in the story. What you see is what you get. Character development is basically nil. The graphical quality is very reminiscent of RPG Maker, although I’m sure this game was made without it. There’s a momentary loading screen that occurs everytime you transition to a new area, which makes general movement from one area to another needlessly sluggish. It’s a very small gripe, but one I have nonetheless. Overall, this game knows what it wants to be and it achieves its goal, although it doesn’t do any more than what it sets out to. I’d give this game a 7/10. It’s good for playing during lunch breaks at work.

★★★★★Shea Ohmsford11/16/2021
Great throwback!

Feels like a mix of styles. A little like Lunar, a touch of FFI, and others. You get to choose four characters from eight different distinct options. Everything is pretty straightforward so there’s really not much you need for a guide. The maps so far aren’t too confusing or big. Of course I am only about an hour into the game. Overall, it’s very charming, the soundtrack seems pretty good so far and just enough challenge to keep it from being boring. If the rest of the game is like this, I’ll gladly keep my review at five stars. I only have 2 complaints: The touchscreen controls are a little clunky. Definitely not the worst I’ve ever experienced but could be a little smoother. Also, it would be helpful to see the stats of gear BEFORE I buy it. The only indication is to let you know who can equip it and if it boosts your stats. Doesn’t say baby how much. I would really like to see more from this developer!

★★★★★Sfbeginner4/28/2019
Brilliant!

I have played all 8 characters through two different saves and I’m at the final boss. Excellent game play throughout with zero bugs or issues. I enjoy being able to select any character configuration I desire and I like how it shows the difficulty level based on whom I have chosen. The puzzles within certain maps are adequately challenging. The weapons, armor and items are reasonably priced at their respective storyline. I like how all the stats increase each level up and that spells are earned via level ups. I rate this game as one of the best (old school Style RPG) games and truly hope there are many more to come. If your reading this and wonder watch it’s like to play this, here’s your answer: FinalFantasy 1 (Which is available on the App Store) Wish list for developers: 1. Continue expanding on this game with expanded world, different timelines, or new world 2. Keep future installments as a one time purchase. 3. Brilliant game, please create many more.

Version History (11)
1.4.1410/9/2024
1.4.109/26/2019
1.3.48/6/2019
1.3.27/29/2019
1.3.17/28/2019
1.3.17/24/2019
1.2.67/17/2019
1.1.115/29/2019
1.1.94/9/2019
1.1.94/6/2019
Available In (23 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇬🇧 United Kingdom🇳🇿 New Zealand🇵🇦 PA🇿🇦 South Africa🇷🇺 Russia🇩🇪 Germany🇧🇾 BY🇩🇰 Denmark🇫🇮 Finland🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇱🇹 Lithuania🇳🇬 Nigeria🇳🇴 Norway🇵🇭 Philippines🇸🇪 Sweden🇺🇦 Ukraine🇦🇪 UAE
Supported Languages (2)
EnglishRussian
App Details

Forge your own unique team of characters and dive into a journey to redeem yourselves - and the entire world - from an evil within... Experience the...

iOS App ID
1452453872
Content Rating
9+
Min OS
11.0
Size
131.8 MB
Publisher
Jesse Scholer