Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Lonewolf Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Generally this is a really simple game. Wish there was a way to get shards other than scrapping but whatever. Bought the Drake pet for 30% health regen but didn’t get it. Would rate this better if the item I bought was available. Feel like I’m missing more to this game than what is initially available. Also no way to restore purchases.
I’m pretty much tapped out of things to do. I really like the controls, gameplay. The game has the groundwork to be really great. I’m hoping the development hasn’t stalled. Well done for what’s been released to play.
Good structure for a game in progress- needs a bit more work in varying the game content. Finding a way to drive progression other than just by scaling drop stats would be good, i.e. add items with special abilities and so on.
Escape the dungeon and go on an adventure filled with action in the valley of dungeons. Defeat the evils inside and claim treasure chests filled with...