Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Anton Chekulaev · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s a really good concept with great graphics but the first 2-3 hours of the game are very difficult and the upgrades you get are very expensive and don’t do that much to help you. I really feel if you made at least getting money a lot easier, like 2x as easy people would be more likely to try and get farther in.
This game has unexpected ads but it’s the only downside I could find for it. Once you pick the control scheme that works best for you, it’s a nice endless dash game with cute graphics and funny interactions between the various elements of the game.
Yeah its good look idk what to write
In this action-packed adventure, you play as a character equipped with a jetpack, soaring through a magical world filled with treasures to collect. On...
| Name | Price | Type |
|---|---|---|
| Small coin pack | $1.99 | One-time |
| Large coin pack | $7.99 | One-time |
| Ultimate coin pack | $14.99 | One-time |