Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Butterscotch Shenanigans, Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is, (how can I put this lightly?) LEGENDARY, SUPER, AWESOME, AND HANDS DOWN THE BEST 10 BUCKS YOU CAN SPEND ON THE APP STORE. (that wasn’t lightly, was it?) Anywho, this is one of the best examples of ARPGs, the game has amazing hand drawn style graphics, with a buttery smooth 60fps frame rate cap, (the graphics are adjustable in the games settings) this game is a game of two worlds, Zelda inspired top down and combat, with Minecraft inspired building and gameplay, with more than a few surprises I may add, the combat mechanics are great, the crafting survival gameplay, with story magic of course, all makes it a complete, worth it masterpiece. So the conclusion? The game is long, causal runs take 36 hours but if your gonna get lost in the gameplay and exploring (like I did) you may take 100 hours to beat the game, so I say buy it, because you’d be getting a unique, premium, funny, unforgettable gaming experience for the price of a cereal box! YOU WONT REGRET YOUR PURCHASE!!!
I feel they made a huge mistake in ditching the old building stations that each had its own items you can craft from a certain monster. I also really enjoyed being able to craft a certain weapon or armor piece several times in hopes of getting a purple roll. They also got rid of the old fishing mechanic that I really enjoyed. Plus the map is better but does not show npcs on the map and really makes completing quests hard. Also the gadgets are not as fun and original as the first game. I feel in upgrading so many things they lost the passion and originality the first game had in spades. They also made upgrading pets far too wat this time around and I really loved the challenge of having to kill those hard enemies to get their souls to be able to upgrade your pet fully. So many good things they ditched in order to make the game easier. No more tough enemies and also your pet is on a cool down that’s not what the first game was about. Also more important they got rid of all mini bosses and bosses. I’ve been playing over 10 hours and haven’t fought a single boss. They map is one giant world but all biomes feel the same. That said I’m sure if you enjoyed the first you will love this one but you will miss so much of the first game sadly.
Listen, these butterscotch guys don’t mess around. If you value your time, get another game. You’ll run out of lives or energy or whatever candy crush bollocks and be forced to reckon with your own fragile human existence. But if you want to experience something a little… Juicier? Well look it’s 3 am, the game’s only been out 17 hours and I just lost the last 12. I don’t know what happened temporally in the outside world, all I know is the loop is gooooood. The design is the bomb-diggity. And I think I’ve scratched the surface, but heck I still haven’t even touched whole systems. Between the gorgeous art, immersive systems, just downright funny writing, and stellar music, this is the first game in I don’t know how long that I’ve put down all other media, tv, podcasts, music, and just immersed myself in a singular game. And you can have it on your phone! Progress/saves sync back and forth between my phone, iPad, and steamdeck seamlessly too.
Return to Woanope as Flux Dabes, intergalactic trucker and disgruntled corporate employee. After years away from the planet under a lucrative (if mora...