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Reviews (3)▼
I got this game when it went free to support people in lockdown due to the pandemic. I first just want to stop and point out how generous and kind that was before I even discuss the game. Thank you! On first glance, I was underwhelmed by the game. I thought the pruning concept was too simple and it was a rather boring. However, I am glad to say this was a very, very wrong first take. After sinking some time into this game (I am at the 4th world) I find that the game develops its mechanics in a fashion that feels intuitive to the player without having to say a word, and required me to focus on how to solve each puzzle in its unique fashion. Furthermore, they are able to build on each level while maintaining the black and white serene atmosphere. I am usually someone who always has their phone on silent. But this is a game that needs to be played with sound. The soundtrack is so calming and peaceful, and playing this game with headphones in is a meditative masterpiece.
I just started playing this game about a week ago and love it. It looks so simple but there's so much more than what it looks like. There's a few things though that I feel could make the game even better and address a couple of questions and issues. I was surprised to find out there was a "ceiling" and you can only go so far up. It would be great if it was indefinite to see how far you can actually go. I was also wondering what the different color "moons" or "suns" were, are they something you want to branch out as much as possible to? And the different colored diamonds in the sky. I noticed occasionally when there's a blue diamond a blue flower will bloom then just as quick disappear. I seem to notice when cutting branches the game doesn't respond to my swipe and sometimes it takes two or three times before it cuts. Lastly, are white branches a good thing? They seem to be a random thing. It would be great if these things could be explained in the opening of the game. Otherwise, I think it's a great game!
One of my all time favorite games...it's just so perfect in every way...the craft/art that went into this game/project by the dev and musician is one of the all-time greatest achievements in IOS gaming...imo, it changed every notion you could have about an iOS game, and the kind of game devs could make...this is like that masterpiece album that influenced a new generation of game developers with a strong visual presence, combining a timely thought provoking message and innovative gameplay. This is an essential for any iOS library. The score is unbelievably haunting, uplifting and beautiful at difference times within the game...the final 'level' or sequence can bring me to happy tears of joy. Update: developer deserves praise for awesome customer support which is so refreshing to see...this guy can do it all, and seems like one of the nicest people....seriously, support this game if you are discovering for the first time
Version History (15)▼
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~ Apple Game of the Year 2015 ~ ~ TIME Magazine Game of the Year 2015 ~ Prune is a love letter to trees. A game about the beauty and joy of cultivati...