Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗BoardScore, Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Hi guys not sure if you’ll see this, but I love the game and have some feedback. The roundhouse/cutback mechanics are great and they are the main maneuver that really feels like the board is surfing the wave. I think if you guys could implement that into more of the other maneuvers, along with adding spray from doing turns the game would feel more complete. Where as right now it feels like the board and wave are completely separated. Everything is a little slow too and not super seamless but I’m sure that will just get better as time goes on More board options with different stats would be cool too.
Let me start off by saying this is worth $6 compared to every other surfing game on the App Store. It’s simple and the graphics are impressive. Mindlessly surfing different waves is fun and an easy way to kill time. The wave creator is a great addition. A few things that could be improved. The menu buttons and layout could be enlarged and simplified. There also could be more gear unlocked through challenges (i.e. different boards, fins, etc.) and waves to free surf. Finally I wish they added the Journey which the older versions on the computer used to have. Overall I’m very happy with spending $6 to play this game. Hopefully more people join so the multiplayer can have more heats.
I loved this game back in the day. $6 was fine for it hopefully they can use it to grow and improve. Glad it’s back. The making your own waves feature is really cool and actually pretty impressive. The controls could use a little work they’re a tad sticky. Getting stuck in the lip a lot. Almost feels like the buttons should be slightly more sensitive. The graphics are not too bad but could used a little bit of work. The journey mode would be really nice to bring back. And maybe even a couple more maneuvers like an alley-oop or a more vertical turn than just the “roller,” vertical fins out, or even just some different types of carves so you can put yourself in better positions. Lots of potential.
YouRiding - A realistic surf and bodyboard game played by millions of riders since 2007! SURF AND BODYBOARD Each sport comes with maneuvers like layb...