Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗HSIAO-TING WU · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Just started playing the game on my iPad and iPhone. On my phone, in particular, there’s a huge problem with the cursor, speed & altitude on-screen display due to the shifting contrast in the sky and other background elements. I do web development, where this can be huge problem as well, but I found a very simple solution: you create an exact copy of an element one in white and one in black where they offset each other by a pixel or two, creating the equivalent of a shadow so that it displays clearly against virtually any background. It’s literally a 5 minute fix. Haven’t worked with Unity, but there has to be the equivalent of CSS like HTML has. I’ll even fix it for you free of charge, if ur not sure how to do it. I’m sure I’m not the only one that would appreciate it!
EDIT: changed rating from 1 star to 3 star Following the developer’s suggestion below, the game is significantly more playable and enjoyable. I look forward to the fix coming out. At that point i would rate it 5 stars. ORIGINIAL POST: 1 star for significant problem with controller input. I want to like this game, but it continually inverts flight controls, both pitch and roll. The settings have an inverted control setting, and there is a calibration button in the pause menu, but neither of these do anything to reset either pitch or roll once it’s (randomly, undirectedly) improperly flipped. Sometimes i can get the roll corrected back by executing hard rolls in a steep climb until it starts to flip, then gently come out of the roll, but in the middle of combat, that is not always desired, especially without any guarantee that that will flip the controls back to the correct orientation. Getting out of campaign and going into free flight mode is the best way to do this so you don’t waste precious fuel points getting killed while trying to reclaim your roll control. The pitch control is really screwy - there doesn’t seem to be any in-play remedy for when it flips. Someone gave feedback on the game that rebooting their device works - i tried it, and sometimes it works, sometimes not. Sometimes it randomly returns to correct setting. I’m getting ready to delete this game, unless the developer fixes it soon. supposedly problems started with iOS16.1 (according to other gamers’ feedback) but have not been resolved. Sadly, this game is an utter waste of time if the flight control mechanism is not fixed, which is a pity, as it is a seemingly enjoyable game (even with the ads) WHEN the controls work.
It may not be popular but it is a great game, I give it a 5 star rating because it deserves it, shout out to the game devs. It has amazing graphics and gameplay, and if anyone says that “ it has to many adds “ shut your pie hole. I am not being paid to say this at all not a penny. It may be a little grind but the challenge makes it fun. The devs make it like halo, not too hard but not to easy. I could go on for hours about how good this game is but I am going to end it on that note.
Wings of Steel is an action-packed World War II air combat flight simulator. Combining beautiful 3D graphics, realistic physics, diverse and engaging...
| Name | Price | Type |
|---|---|---|
| 20 Gold | $0.99 | One-time |
| 50,000 Credits | $1.99 | One-time |
| 50 Gold | $1.99 | One-time |
| 150 Gold | $4.99 | One-time |
| 150,000 Credits | $4.99 | One-time |
| 400 Gold | $9.99 | One-time |
| 400,000 Credits | $9.99 | One-time |
| 250 Gold + 250,000 Credits | $9.99 | One-time |
| 1,000 Gold | $19.99 | One-time |
| 1,000,000 Credits | $19.99 | One-time |