Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Mighty Mighty Good Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is fun and helps build your vocabulary BUT there are far too many foreign words included. There are also a lot of obscure medical terms, which is fine, but there are quite a few words that are in different Asian languages that are simply not part of the English language and haven’t really become part of the English language yet. Also, there are a fair number of proper nouns that supposedly aren’t included, but they are included. I think better quality control would help the game be more enjoyable.
After playing Whirly Word for several months, I just found that “Options” gives me choice of dictionary. I experienced the same thing other players have written in that I kept playing the SAME puzzles with the SAME words. It was disappointing that there was no update to the game. So I think if those people who wrote in knew about the “full dictionary mode” which is very challenging they would find it enjoyable. I do prefer the words in the “abridged dictionary” rather than the “full dictionary” because there are so many words I’ve never heard of!! I do enjoy playing Whirly Word!
Game play is OK, although I do find it frustrating, as others have mentioned, that when letter is tapped, it does not always register. Also, the dictionary is terrible. But the main problem I have with this game is the EXTREMELY limited number of 6-letter words that make up an individual puzzle. For example, I have worked the “ENGAGE” puzzle at least four times in the last couple of days (out of maybe 50 games played). If more words were added, this would be a much better experience. It could also use a “last word” button to bring up the last word entered. This would help a lot with words ending in “S”. I miss Word Warp!
Whirly Word® is one of the most popular word games today … 2.5 million customers can’t be wrong! * * * * * "...the entertainment value never fades...