Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Aleksei Gardner · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game wasn’t really a thief game no one was home for me at least. The only thing I could do was rob one house with no one in it.i don’t recommend👿
First off off you give missions actually make them possible and put items. Everyone reading this it’s not worth downloading. The graphics are bad. And if I could I would rate it zero. Everything about this game is so trash don’t even bother wasting your time.
This game is just very boring. All you do is take stuff and there’s no one even home. And you have to go from house to house and don’t get to explore the city.
Stealth and robbery in thief simulator! Thief: Robbery & Heist Simulator is a brand new game where you take a role of a thief that sneaks into house...
| Name | Price | Type |
|---|---|---|
| No ADS! | $2.99 | One-time |