Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Acid Nerve · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Telepaint achieves things other puzzle games can’t. It has and amazing soundtrack and creative concept. It starts off with only being able to teleport, but then you discover new gimmicks in every single world. I had a lot of fun playing this game and found it challenging. A good puzzle game should always have a challenge to it and add new things or gimmicks often. A puzzle game isn’t fun if it is the same thing spread out into thousands of levels. This game shows what puzzle games should be like on the App Store, and is truly amazing. In my opinion, this game is the most fun puzzle game I’ve played on the App Store, and it also has the best soundtrack I’ve heard out of all of the games on the App Store. If you are looking for an amazing puzzle game with a great soundtrack, this is it.
This is a very enjoyable puzzle game. Difficulty progresses gradually from super obvious to downright monstrous. Good level design helps keep things interesting. I’ve never managed to beat the game but after being away from it for about a year I’m able to come back and enjoynplaying it from the beginning a second time. The art is cute and the splashy paint fun. I don’t see what the paint theme of the characters and the video theme of the interface have to do with either the gameplay or each other but it’s cute and fun enough that I don’t really care. A challenging and fun brain teaser that I can’t find any complaints with.
Its starts off pretty simple but once you are getting used to mechanics they throw you a curveball. Each level is more challenging than the last and as a whole it is quite addictive. I give it a Tim and Eric "Great Job!" UX Notes: When I hit the play button I would like to continue from the puzzle I am currently solving. Don't make me find it every time I open the game. Sound plays when I am listening to a podcast even if I turn it down all the way. Might be an iOs thing though.
A unique touchscreen puzzle game in which the player activates portals in order to carry walking buckets of paint through numerous, increasingly-compl...
| Name | Price | Type |
|---|---|---|
| Telepaint Extra Levels | $0.99 | One-time |