Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hussain Ali · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I am blind in both eyes. I am completely blind, and when I found tableEx, I was really excited, because there are not a lot of games where you can play with others around the world. I love all of the game choices and cannot wait to see what else is going to be added. My only wish that cited people were able to play as well, and there were animations, and easier ways for Sight people to play once they are in the game. I have family that is over 1500 miles away, and they love to play Ludo. My wife plays Ludo with them, and right now there is no accessible way for me to do that. Please bring some immersive gameplay and options for sided people to have animations and easy ways to know which button they are pushing and what they are doing? I would love to be able to play Ludo with my wife and my mother.
I really love this platform, and have really appreciated all of the work that has gone into improving the usability. There are a couple of things I would really love to see. In scopa, when a user takes cards off of the table, the screen reader does not announce which cards were taken, only what card was played. It would be really helpful if the announcements could be more inclusive: e.g. if I take a 5 of hearts with a 10 of diamonds, the announcement currently just says I played a 5 of hearts. I would love for it to say something like, I take a 10 of diamonds with a 5 of hearts. If I make a scopa, I would like the announcement to announce Scopa so that I know. I am not sure if this is in scope, but when playing with someone who does not use a screen reader, they must open the history to see each new game action. Would it be possible to implement tool tips, or some visual message flashing the same way that screen readers read out the actions as they happen? We turned on the visual effects but this still does not happen. This last one is purely personal but, it would be so cool to have rummy! Thank you again for all of this work. I recommend this platform to my friends, blind and sighted alike.
Hello, this is Kevin. I found out that there’s an issue with the connection whether it’s having good Internet or poor Internet and every time I disconnect me it says connection error can you please revise the error coding and add an option to reconnect or automatically reconnect after 10 minutes or after 10 seconds? Thank you.
TableEx is a unique and inclusive mobile app designed specifically for the visually impaired, bringing classic board and card games to your fingertips...
| Name | Price | Type |
|---|---|---|
| 100 coins | $4.99 | One-time |
| 500 coins | $14.99 | One-time |
| 1000 coins | $24.99 | One-time |