Smol Dungeon

Kristofer Shamloo · iOS

Smol Dungeon

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Smol Dungeon screenshot 1Smol Dungeon screenshot 2Smol Dungeon screenshot 3Smol Dungeon screenshot 4Smol Dungeon screenshot 5Smol Dungeon screenshot 6

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Smol Dungeon Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.6 ★(11)

Rating Distribution

4.6
★★★★★
11 reviews
5
0%
4
0%
3
9%
2
18%
1
73%

Top Countries

🇺🇸 US🇩🇪 DE🇨🇦 CA
Reviews (3)▼
★★★★★kaenm9/26/2022
Unique and fun

Compact. Has character. Enjoyed the different modes and challenges.

★★★★☆sarasarasarAAA9/23/2022
Nice game but could be better

I don’t have an Apple Watch, but I think a game like this would be perfect for it. It’s a rouge-like dungeon crawler game that’s easy to learn and play. It has directional buttons that you use to move around and a couple buttons with other functions. It’s pretty decent overall… …However, there’s room for improvement. I wish there was a way to move by swiping instead of the arrows. The game is almost too simple as there is nothing that makes it stand out. If there were different characters to unlock etc that would would liven things up. Has potential but it’s alright.

★★★★★AnnoyedButNotHungry1/10/2022
Fun but simple roguelike

The gameplay is a bit like Bomberman - place traps and hope the enemies walk into them. The trick to get good is to figure out the enemy walking and attack patterns. Everything is real-time so you have to think and move fast. There are upgrades to buy and items to find. And there are in-game achievements to unlock (not in Game Center, but the first room in the game displays your progress). Overall, it is fun, but fairly simple.

Version History (13)▼
1.134/16/2024
1.124/2/2024
1.114/1/2024
1.109/3/2023
1.912/1/2022
1.810/20/2022
1.710/2/2022
1.69/24/2022
1.54/24/2022
1.41/20/2022
Available In (115 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇨🇳 China🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

Navigate through the depths of the Smol Dungeon using your wits, traps, and teleporters. You seek the noblest of treasures, The Chalice. But beware! T...

iOS App ID
1601911735
Content Rating
12+
Min OS
15.0
Size
21.9 MB
In-App Purchases
Yes
Publisher
Kristofer Shamloo