Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Maksym Alokhov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game looks beautiful, but there’s no sound. Insta-delete.
Aaaaaaah!!!! Just completed the game. And while I was hoping for some kind of boss fight at the end, the game was a joy to play once I got the controls (on the left side of the screen sliding your thumb right moves your character forward while sliding it left moves him backwards; while this may be a ‘duh’ kind of moment, it took me a few deaths to realize that this was true when you’re hanging vertically as well as horizontally), even though it is pretty darn short. The puzzles weren’t really so much puzzles as they were ‘get here in order to get there’ affairs, but towards the end they did get kind of challenging. Not ever in a frustrating or unfair way though, which is a hard line to balance on in these types of games, so.... great job there. But that ending..... it came on a lot sooner than expected and left me thinking the developers missed a huge opportunity to have a massive and hugely fun boss battle before the credits rolled. 🤷🏻 Oh well....
Visually cool game, kinda like Leo's Fortune meets Limbo, however the controls need a bit of refinement, and there is no sound whatsoever. Fortunately I got it for 99¢ so it's not a huge loss, but it would be great if the gameplay matched the visual aesthetics! Running on an iPhone 12, iOS 15.5
Fait – The Machine is an atmospheric action-adventure platformer set in the ruins of an abandoned machine civilization. The player controls a furry c...