SlimeClimb: Reach the Top!

Giulian Minichiello · iOS

SlimeClimb: Reach the Top!

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

SlimeClimb: Reach the Top! screenshot 1SlimeClimb: Reach the Top! screenshot 2SlimeClimb: Reach the Top! screenshot 3SlimeClimb: Reach the Top! screenshot 4SlimeClimb: Reach the Top! screenshot 5SlimeClimb: Reach the Top! screenshot 6

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does SlimeClimb: Reach the Top! Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.6 ★(14)

Rating Distribution

4.6
★★★★★
14 reviews
5
0%
4
0%
3
0%
2
43%
1
57%

Top Countries

🇦🇺 AU🇸🇪 SE
Reviews (3)▼
★★★★★xXChef_AyacaXx3/22/2026
Love and Care

This game is not only super fun but has many moments where you can just see the love and dedication poured in by the dev. There is a slight learning curve to get used to at the start; however once you pass that hurdle you find the flow and understand the pure joy in the gameplay loop. Honestly I would give this game a 4 star review, but considering the fact that it was made by a single person and just the amount of Easter eggs and features that clearly show how much fun they had during its development pushes me over that 4th Star. Def recommend!

★★★★☆brockbrockbrock1233/22/2026
🔥🔥🔥

The game has great potential! Some minor bugs but something to be patched easily over time, I highly recommend trying. Much love!

★★★★★HopHop__|3/21/2026
Cool game!

Fun simple but challenging game. Great timewaster that doesn’t waste your time or demand too much from you

Version History (7)▼
1.1.54/16/2026
1.1.44/13/2026
1.1.34/10/2026
1.1.24/7/2026
1.1.14/1/2026
1.13/29/2026
1.03/21/2026
Available In (109 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇾 BY🇧🇪 Belgium🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (3)▼
EnglishJapaneseChinese
App Details▼

【 How high can you climb (as a slime)?】 Endlessly fun and engaging. A colorfully unique 2D pixel action-platformer game where you climb, as a slime! A...

iOS App ID
6461645647
Content Rating
9+
Min OS
15.0
Size
307.1 MB
Publisher
Giulian Minichiello