Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Giulian Minichiello · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is not only super fun but has many moments where you can just see the love and dedication poured in by the dev. There is a slight learning curve to get used to at the start; however once you pass that hurdle you find the flow and understand the pure joy in the gameplay loop. Honestly I would give this game a 4 star review, but considering the fact that it was made by a single person and just the amount of Easter eggs and features that clearly show how much fun they had during its development pushes me over that 4th Star. Def recommend!
The game has great potential! Some minor bugs but something to be patched easily over time, I highly recommend trying. Much love!
Fun simple but challenging game. Great timewaster that doesn’t waste your time or demand too much from you
【 How high can you climb (as a slime)?】 Endlessly fun and engaging. A colorfully unique 2D pixel action-platformer game where you climb, as a slime! A...