Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rockaway Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Very good concept. Coins are pretty difficult to get and the game is a bit choppy in my opinion but it is fun and nice. Also would love to see more features like challenges or events or a storyline. Something nice and fun that’s doesn’t ruin the simplicity of the game but also keeps it ruin and entertaining.
When I first started playing this, I got quickly frustrated because there are definitely moments/places where you get trapped, which seems like a flaw in the engine. However, the game is really fun and addicting, so that frustration has subsided somewhat now that I've learned to avoid those "traps" sometimes. It still would be nice though if there was either a way to attack obstacles (maybe start with one and earn more the farther you get?) or turn back towards the camera, even if just for a couple squares. That or just change the engine so those places don't appear. Otherwise a fun unique take on the endless runner.
I’m normally a harsh critique of games and don’t often write 5 star reviews but this definitely deserves one for multiple reasons. One is how simple it is to learn, two is how you can explore each map, three the great graphics, and four it’s straightforward goal — to get as far as possible. My suggestions for the developers in case they’re reading this would be to make the game a little less heavy. Not exactly minimalist, but slightly reducing graphic detail to the point where the gameplay is what you’re focusing at. However, this game is very fun to watch BECAUSE of its high graphics. Perhaps a high/medium/low option? Another idea would be to make the view slightly more vertical to allow for long distance strategy instead of relying upon on-the-spot tactics. One more thing would be to have the main mode have slightly more content and more choice. I’m a kind of person who’d like to stay in a small cottage overnight, defending the monsters trying to destroy it, then moving on to help another person with their problems. Point is, some people like going on a nonstop run, while others like racking up score in intervals. This may add more depth to the overall game. A must try game, and indeed it can be played with one hand. Though you’ll have difficulty multitasking with this heck of a game 😄
Slashy Knight is back, and everything has changed! The King lost his Disco Crown at Party Kingdom. Sounds simple. It is not. Between you and that cro...
| Name | Price | Type |
|---|---|---|
| Dungeon Run +1 Bonfire | $1.99 | One-time |
| Sack of gold | $1.99 | One-time |
| Daily Deal! | $2.99 | One-time |
| Starter Pack | $4.99 | One-time |
| Spin to Win Bundle! | $7.99 | One-time |
| Small chest of gold | $9.99 | One-time |
| No Ads & Bonus Rewards (30 Days) | $9.99 | One-time |
| Huge chest of gold | $24.99 | One-time |