Slashy Knight

Rockaway Games · iOS

Slashy Knight

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Slashy Knight screenshot 1Slashy Knight screenshot 2Slashy Knight screenshot 3Slashy Knight screenshot 4Slashy Knight screenshot 5Slashy Knight screenshot 6Slashy Knight screenshot 7Slashy Knight screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Slashy Knight Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.5 ★(1,311)

Rating Distribution

4.5
★★★★★
1,311 reviews
5
3%
4
2%
3
7%
2
13%
1
75%

Top Countries

🇨🇳 CN🇺🇸 US🇯🇵 JP
Reviews (3)▼
★★★★★Aussiee28/2/2018
Good could be better

Very good concept. Coins are pretty difficult to get and the game is a bit choppy in my opinion but it is fun and nice. Also would love to see more features like challenges or events or a storyline. Something nice and fun that’s doesn’t ruin the simplicity of the game but also keeps it ruin and entertaining.

★★★★☆artfoundry7/26/2018
Fun with some flaws

When I first started playing this, I got quickly frustrated because there are definitely moments/places where you get trapped, which seems like a flaw in the engine. However, the game is really fun and addicting, so that frustration has subsided somewhat now that I've learned to avoid those "traps" sometimes. It still would be nice though if there was either a way to attack obstacles (maybe start with one and earn more the farther you get?) or turn back towards the camera, even if just for a couple squares. That or just change the engine so those places don't appear. Otherwise a fun unique take on the endless runner.

★★★★★From the peaceLight7/20/2018
Challenging yet great

I’m normally a harsh critique of games and don’t often write 5 star reviews but this definitely deserves one for multiple reasons. One is how simple it is to learn, two is how you can explore each map, three the great graphics, and four it’s straightforward goal — to get as far as possible. My suggestions for the developers in case they’re reading this would be to make the game a little less heavy. Not exactly minimalist, but slightly reducing graphic detail to the point where the gameplay is what you’re focusing at. However, this game is very fun to watch BECAUSE of its high graphics. Perhaps a high/medium/low option? Another idea would be to make the view slightly more vertical to allow for long distance strategy instead of relying upon on-the-spot tactics. One more thing would be to have the main mode have slightly more content and more choice. I’m a kind of person who’d like to stay in a small cottage overnight, defending the monsters trying to destroy it, then moving on to help another person with their problems. Point is, some people like going on a nonstop run, while others like racking up score in intervals. This may add more depth to the overall game. A must try game, and indeed it can be played with one hand. Though you’ll have difficulty multitasking with this heck of a game 😄

Version History (15)▼
2.0.114/10/2026
2.0.14/7/2026
2.0.03/27/2026
1.6.24/9/2019
1.6.12/14/2019
1.6.02/11/2019
1.4.09/26/2018
1.3.18/8/2018
1.3.08/2/2018
1.2.27/27/2018
Available In (115 Countries)▼
🇲🇾 Malaysia🇵🇭 Philippines🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (7)▼
EnglishFrenchGermanJapaneseKoreanChineseSpanish
App Details▼

Slashy Knight is back, and everything has changed! The King lost his Disco Crown at Party Kingdom. Sounds simple. It is not. Between you and that cro...

iOS App ID
1386980527
Content Rating
13+
Min OS
15.0
Size
492.5 MB
In-App Purchases
Yes
Publisher
Rockaway Games
US

In-App Purchases (8)

NamePriceType
Dungeon Run +1 Bonfire$1.99One-time
Sack of gold$1.99One-time
Daily Deal!$2.99One-time
Starter Pack$4.99One-time
Spin to Win Bundle!$7.99One-time
Small chest of gold$9.99One-time
No Ads & Bonus Rewards (30 Days)$9.99One-time
Huge chest of gold$24.99One-time