Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Honikou Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is a very good one and it is very easy to get addicted to it. There is one hint that is really bothering me tho. I don’t understand why the stars make you lose when you pick them up. They unlock things for you so they are like coins. And coins don’t usually kill you when you miss them. Plz change this it is really starting to get on my nerves.
There are TOO MANY ads. Make the ads only pop up every other time you lose, or something like that. Also, the way the balls launch is broken. Sometimes its nearly impossible at the beginning. Sometimes its super easy. The progression of difficulty should be a lot smoother. It should start out super easy and slowly get harder and harder.
Great game lots of fun. I think the game needs achievements and awards tho. Something to keep me playing every day like new colored balls or different baskets, or different colored flames, something to keep people playing for more than a few minutes.
Move basket to catch balls and make combos to increase your score!