Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Joybomb Hong Kong Limited · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
我覺得真的很好玩但!自從教練卡新的出來後 對於球員削弱這樣子真的變得很難去對付對手 遊戲平衡慢慢的沒有那麼好 剩下的越做越好了
每次玩1V1對戰,對手的球團價值永遠都是比自己高處至少一至二位數,請問對於新玩家來說要如何建立起他們對這個遊戲的興趣?是否可以把匹配機制改為利用球團價值來分,我相信這樣一定可以遇到跟自己實力差不多的對手,玩起來一定也會更加的好玩,比起那種對手永遠比自己強很多,進去永遠都是被虐的情況來說
遊戲很好玩,但在強化角色的部分希望可以機率高一點,不然感覺很像逼我們課金一樣。也希望可以增加國外的角色這樣玩起來更有趣或是讓以前的隊伍也可以一起比賽
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