Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗kazuyuki yamada · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is soothing and fun. I love changing and improving the terrain. It’s sort of like Minecraft with a nice Japanese theme. I actually leave the game running and listen to the traditional Japanese music in the game as I fall asleep at night. You don’t need to spend money, but you might want to spend a few dollars to get some of the cute items faster than waiting.
I was drawn in by the gorgeous pixel art and Japanese natural aesthetic, but I was hooked by the surprisingly deep mechanics. You will be constantly moving things around in your shrine to optimize damage and profitability, and have fun doing it. Getting a new NPC ability, figuring out how to use it creatively, and suddenly doing double damage to everything is satisfying and much better than just clicking buttons and leveling. And it’s not P2W, ads are optional, and IAPs just speed a few things up. I recommend this game highly.
This game is simple and fun with lots of customization and building. Though, the experience would be much improved if you could zoom out further in order to see the whole map you’ve created. Also if possible rotating the map around would be great as well since the isometric view creates perfect overlaps and optical illusions on block depths. But these are just quality of life things the game itself is well made and straightforward.
Pixel Shrine JINJA is a shrine building defense game based on ancient Japanese shrine. You can create beautiful shrines in a world of pixel art. *Ho...
| Name | Price | Type |
|---|---|---|
| diamond 12 | $0.99 | One-time |
| Kitsunebito | $0.99 | One-time |
| sakura-shinboku | $1.99 | One-time |
| Inishie-no-torii | $1.99 | One-time |
| 3-pack | $2.99 | One-time |
| 3-pack-2nd | $2.99 | One-time |
| Event ticket 25 | $2.99 | One-time |
| Building pack | $3.99 | One-time |
| diamond 60 | $3.99 | One-time |
| diamond 145 | $7.99 | One-time |