Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Infinite Playground · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
10
I love people playground but don’t have anything to play it on anymore and this was a huge change. If i could give any suggestions i would really appreciate you making the blood decals a bit different and more close to the game. The blood goes over the floor and it doesn’t look that good. Another thing is when the limbs fall off it looks cheap and i would really appreciate it if you could make it closer to the one on pc, and add the strings that would hold them together before falling off. Also when the characters fall they fall really slow and dont take any damage when hitting the ground
The game is relatively decent, some of my only complaints; I would like to see the hitboxes of the characters and items be reduced to size, I notice when I grab anywhere near the characters, it grabs them. Same with any items, I would also like to see the ability to rotate the item whilst holding it. Also, I notice when using the powers, you can’t move it, it has to stay where ever your finger is placed and it can’t move freely. I also notice that the characters move odd, almost like there’s a weird velocity movement, they move slow then fast, same with the gravity, it almost feels as if I were on the moon. Also, when a weapon, like a sword or knife, interacts with a character it almost becomes stuck to them, and it’s difficult to unstick the two.
Dive into a realm where ragdolls become your playthings for a wide array of creative chaos. Whether you want to slice, incinerate, poison, rip apart o...
| Name | Price | Type |
|---|---|---|
| Character Skins | $0.99 | One-time |