Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Angelo Foti · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is fun but it is very slow up until the point you unlock bounties and find the right equipment, which is purely luck based, to unlock a few other features.
I really enjoy this game and the fact that there are no ads outside of the ones you watch for extra xp or coins. It’s simple, yet fun. The only thing that is ruining it for me is the relic pieces. I got the first two easily, but have played 4-5 THOUSAND waves on both glacier and sewer with no piece dropped. Almost all of my stuff is maxed, so it’s really frustrating being so close to the end with the game basically stuck in one place.
Great game. Ads for coins feel worth watching. Breaking the game is amazing.
Pause Game is a little one-button-incremental RPG!
| Name | Price | Type |
|---|---|---|
| Boost Pack | $6.99 | One-time |