Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Retora Game Studios · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s pretty good and basically does what it advertises but if I were to suggest one thing it would be an option to reset our progress or start another account since it would be much more convenient than deleting and re-downloading the app like I was doing. I say this since I didn’t really know what I was doing at the start when I first downloaded it so my options were not the best and they were also permanent so the only way to redo would be to reset which it was not an option. It’s just a minor Dissatisfaction though so it would be nice but doesn’t really track much from the actual game
A fun game I can slow grind for materials. An craft all sorts of different armor to try out. At the same time a fun old school rpg feel. Turn based attacks, plenty of mana to attack with powerful attacks all the time if you want. At the same time I can stall when my wife wants to talk and not lose a game or die because I took my eyes off the screen.
The game is absolutely perfect for me except I have to reroll for crafter names that I like, it’s random so please let us pick from a list or choose the names ourselves because it’s extremely frustrating, I’ve been trying to play for weeks but can’t get a good set of names even after thousands of reinstalls/rerolls, it’s an oversight for sure. Second, not as important, but can we have an option to change our hero names as well, so we don’t have to start over or make duplicate heroes, cause having duplicates ends any chance of immersion. Please and thank you.
3v3 Strategic Turn-Based Combat Idle Questing Systems Dynamic Crafting System Procedurally Generated Maps Go on a Classic RPG adventure with modern I...
| Name | Price | Type |
|---|---|---|
| Champion's Pack | $0.99 | One-time |
| Silver Pouch | $1.99 | One-time |
| Adventurer's Pack | $1.99 | One-time |
| Starter Pack | $2.99 | One-time |
| Traveler's Pack | $2.99 | One-time |
| Hero's Pack | $4.99 | One-time |
| Silver Bucket | $4.99 | One-time |
| Traveler's Pack | $9.99 | One-time |
| Champion's Pack | $9.99 | One-time |
| Silver Chest | $9.99 | One-time |