Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Two Desperados · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I have been looking for a game to replace Zuma since it is no longer available in the app store. None can compete. They try but they just don’t work as good. This game seemed to be better than the others, until you get to where they add orange and purple marbles. Like all the other knock-offs they have made the red balls so close in color to the orange balls that you can’t tell the difference and you end up throwing the wrong color. I read other reviews and they mentioned the same thing-I thought maybe the other players complaining just had bad vision; until it started happening to me. Also-for the first 10-20 levels they introduce a new special skill or special ball before almost every level. But the instructions flash off of the screen before you can read them. It is usually only a sentence or two; but the print is extremely small (smaller than this; about half the size fonts). Also; I am not going to pay for no ads anymore unless they refund your money when the game is de-platformed. I had paid for ad-free zuma-them they took it out of the app store. If I have no guarantee that an app will stay available I’m not going to waste my money on it. Do better. These problems could be easily fixed especially the color problem.
All of the Two Desperados games have the same issues: they don’t follow a consistent upward slope in difficulty. They start super easy then very rapidly progress to the point that the levels are not winnable without either watching the same ad over (and over and over) or spending cash. The games cease to be fun and then I end up frustrated and quit playing. Games should be hard enough to not be boring without being so hard that they are not winnable without investing a bunch of money. A great example of a game that has kept me interested for the long haul is Toy Blast. I can win most levels without paying. Occasionally, I get stuck and decide to spend between $2 and $7 to get a little help but it isn’t all the time and I don’t have to watch the same video over and over to get help. I will be deleting this game both Woka Woka and Viola’s Quest.
Unfortunately I am starting to have some issues with this game. The watching a video to get an extra prize is no longer working nor is the watching a video to have an extra go at the very end OR to continue for longer at the end of game. Most of the time the amount you would have to pay to continue now blocks the button you would press at completion of the video however in the first example I provided when you have finished the video no extra prize is given and all you can do is press play again to watch another video but no matter how many times you do so no extra prize is given.
Play the most colorful, relaxing marble game now! Join Woka, the friendly turtle, on the mission to save his beautiful island. Shoot & match marbles t...
| Name | Price | Type |
|---|---|---|
| 10 Coins Package | $0.99 | One-time |
| Coins 15 | $1.99 | One-time |
| Bundle 1 | $2.99 | One-time |
| Coins 55 | $4.99 | One-time |
| 55 Coins Package | $4.99 | One-time |
| Shop Offer 2 | $4.99 | One-time |
| Bundle 2 | $5.99 | One-time |
| 110 Coins Package | $8.99 | One-time |
| Coins 120 | $9.99 | One-time |
| Coins 260 | $19.99 | One-time |