Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Chamelio Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I've played a loooot of these types of merge games in the past few years and this is one of the more unique ones. I love being able to make the little outfit sets. The art is super cute and the free rewards are generous. The story translation is a little rough, but no one plays these for the story so it's fine lol. Plus the story isn't the same old stuff you see in other merge games, so I think it's still on the better side.
I love merge games, and I’ve downloaded a lot of them, but there are always some issues that ultimately make me get bored/frustrated and delete them. But MagicCraft seems to have realized those issues and avoided putting them in their game. First of all, ads. I have been playing for nearly a month and I don’t think I’ve watched a single ad yet. You earn so many ad tickets just by playing the game that you can use them to refill energy, etc. Second, storage. There are separate storages for workshops and items (although you do have to use gems for the workshop one but gems are so easy to earn) and each one has so much space! I hate a cluttered board and this has been so helpful. Third, color coding the backgrounds of items that need to be merged. This means I don’t have to click on a menu a bunch of times to remember what needs to go together. I love the little pulling together motion matching items do as well. Fourth, recharge cards. These are the best part because you can continue to use the workshop instead of waiting for it to recharge. I absolutely love the witchy vibe of the game too. Thank you to the developers of this game for making the PERFECT game!
I really like this. The rewards are good and easy to obtain and I don't feel left out or behind just because I don't buy the rewards with money. The game is very doable with spending little to know real money. And those ad tickets? I didn't even realize I had any, free players in other games don't typically have that unless they pay for premium. I'm very pleased by that. The only issue I have is having to wait a little bit for the final order to be completed so I can get more orders. I wish there was a way to speed it up, or at least have some orders come up while it's finishing up.
Welcome to Magic Craft, the mysterious magic shop! [Craft magical items] Merge various magic materials to create magic items. Merge mystical herbs in...
| Name | Price | Type |
|---|---|---|
| New Mage Pack | $0.99 | One-time |
| Buy Diamonds | $1.99 | One-time |
| Energy Package Lv1 | $1.99 | One-time |
| Sealed Cat Package | $3.99 | One-time |
| Energy Package Lv2 | $3.99 | One-time |
| Ruka's Gift Package | $3.99 | One-time |
| Skilled Mage Package(Event) | $7.99 | One-time |
| Greg’s Magic Shop (Discount) | $7.99 | One-time |
| Skilled Mage Package | $11.99 | One-time |
| Greg’s Magic Shop(Extend) | $14.99 | One-time |