Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Kometa.Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
So far the game plays very simple with easy advancement for powerups. 1 hand play makes this the perfect time killer in the doctors office, or anytime you have to sit and wait. Fun easy with decent graphics. Winner
The game seems pretty fun but oh boy does the game throw a curve ball at you when you get to a certain level in the tutorial stage where a gotcha wheel pops up and makes you accidentally spend your gems from a simple mistap while trying to exit the stupid screen and continue on the devs need to remove this function for the tutorial run of the game so new players don’t end up feeling robbed of a rare resource it is a very shady and unfair practice to do in any game like this and should be introducing the wheel as free only in the tutorial and not give the option yet to spend gems really the game should instruct the player about that queen costing gems to spin to begin with and protect newer players from accidental mistaps the devs need to get on this asap as a patch
Then this might be the game for you. Literally it’s an endless grind. You get all your life taken away in one hit, even with epic gear. Health boosts and dmg boosts do practically nothing. I have a lot of items almost maxed and still get taken out quickly because it’s so unbalanced (even with a purchased hero with extra dmg/health) Prepare to spend a lot or spend hours grinding away at levels for basically no materials/resources to upgrade because it’s all rng and it rarely gives you what you need. I enjoy games like this so I was excited to try it, but it’s gacha money trap in disguise.
Try the ultimate roguelike archer RPG in a magical world full of fantasy battles and epic loot! Enter a roleplaying adventure, where your archer hero...
| Name | Price | Type |
|---|---|---|
| Goods Pack 1 | $0.99 | One-time |
| Goods Pack 2 | $1.99 | One-time |
| Goods Pack 3 | $2.99 | One-time |
| Goods Pack 4 | $3.99 | One-time |
| Goods Pack 5 | $4.99 | One-time |
| Goods Pack 6 | $5.99 | One-time |
| Goods Pack 10 | $9.99 | One-time |
| Goods Pack 15 | $14.99 | One-time |
| Goods Pack 20 | $19.99 | One-time |
| Goods Pack 25 | $24.99 | One-time |