Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗HOMA GAMES · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
About 80% of the time when I choose “3x for 15s” it either doesn’t work at all or will work for maybe 2-3 rotations. Especially when I’m completely out of ammo. The heroes sometimes can change their trajectory if they already shot a bullet at a target that has been destroyed, but that’s not always the case. I see wasted bullets all the time, and it will cause me to lose the round. I’ve also had ads crash the app which effectively ends the round. No reimbursement for the energy it took to start that round. And worst of all, I’m forced to make an Apple review instead of an in-game complaint or sending to an email of the creator/team that released it because there is no option. I unfortunately will continue playing this game while it’s on my phone, but it these things don’t change I’ll probably be forced to delete the app due to unjust game play.
You skipped the ads, too bad, i will still play an ads on you. Only 3 2x ads rewards. You skip it for next match? Too bad. Let me show you an ads. At this point, you might just give the double rewards. Turn the game off? “Cool, sorry, we are not giving you any rewards since you finished the match and didn’t watch the ads”. Tracer bouncing bullet does not bought at all in some enemy like the green armor allies. And some of his bullet picture just stack on the screen. “Sorry for no reason, we just reset your coin cutter”. Task like “re-roll” only possible watching ads? Seriously? The warehouse update % is misleading. Sometime, 40s%, sometime +50%… but after doing the math, it is actually something about + 12 base system.
Overall, I think this game is very entertaining at least to me however it’s got 2 major bugs. When you max out the boosters, you can’t equip a different one. The 2ed bug is unlocking Fang. You’re supposed to be able to use him at stage 25. On normal I’m at 53. On hard I’m on 52. So as fun as this game is, it has some books and I’m wondering if they’ll ever get fixed. Usually games like these only last about a week or maybe a month and then they just don’t update it anymore. That’s really sad. I put money into this game so I expect it to work properly.
Load up your squad and defend against endless enemy waves in Bullet Heroes: TD RPG Shooter – an idle tower defense game that fuses ASMR bullet-cutting...
| Name | Price | Type |
|---|---|---|
| Few Gems | $0.99 | One-time |
| TRACER PACK | $0.99 | One-time |
| Chain Offer - Nova 0 | $0.99 | One-time |
| Speed2X 1Day Boost | $0.99 | One-time |
| SIMPLE NO ADS | $7.99 | One-time |
| Legendary Hero Pack - Mr.Bluff | $8.99 | One-time |
| SVIP 30 Days | $9.99 | One-time |
| Talent Stars Pack | $9.99 | One-time |
| Epic Hero Pack - Brambo | $17.99 | One-time |
| SVIP Lifetime | $49.99 | One-time |