Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Anthony Romano · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’m honestly a bit taken aback that this game has some reviews under 5 stars. I read through them all and they are all complaining about such small and stupid things that are not game related, even in the slightest. Even though those reviewers give 3 stars and under for this game, make no mistake, they all rave about the story, the controls, and the look and feel of the game. Their complaints are not warranted because their own experiences with Madness/Endless are great and the complaints are about controller support and their own dislike on the style of the game, which is personal choice, not game related. One 3 star review even said that he will still continue to play the game… WHAT? What kind of person will continue play a game that they gave 3 stars, a game that they have issues with?… unless you do like the game but you are just a jerk.
Just beat it! What a game. What a final battle. This game is so very polished. So creative. So perfectly, exactly balanced to be the right level of infuriatingly difficult to make the win rewarding. One reviewer said they were never frustrated. I was, for sure; but not at all in a negative way. It's the same frustration one might get from challenging Mario levels. It's a great challenge to overcome. Like another player, I'm not too into the horror aspect; but this one's done well. It seems all the world has turned to madness in a post-apocalyptic wasteland full of monsters. It's done exceptionally and REALLY works with the concept. I would play this over and over. It's very well worth the experience.
I found this game through Reddit, and was pleasantly surprised. The premise of the game is simple: bust up nightmarish creatures by flinging your character from one wall to another. Avoid the red areas where the creatures are looking, or you will be driven mad. You can pause your character mid-flight and change direction, which makes for some really awesome combos! The game mechanics feel smooth as butter, and the dark world which serves as the setting seems so far unique and well-crafted. The difficulty is (again, so far) challenging enough to be appealing but never frustrating. If you’re looking for something fresh, I highly recommend this game!
Darkness, despair, challenge... The world as we know it is run over by eldritch monstrosities. Survivors are few and far between, stuck between living...